In the performance All
Of Us [girls] Have Been Dead For So Long
(so far having two successful tryouts), I would like to work on integrating
the digital projected scenography in order for it to be interactive
with the performner, and operated at via the networked level via KeyWorx
software in order to explore translocal communication & new narrative
architectures.
KeyWorx is a
Multi-User Cross Media Synthesizer - a distributed application that
allows multiple players to generate, synthesize and process images,
sounds and text within a shared realtime environment. As an instrument
it allows communities of players to dynamically control and modify
all aspects of digitized media in a collaborative performance.
Theatrical tension between the textual projections from elsewhere
that manifest as the girl and her active presence moves through these
hidden inscriptions in the space which appear on her body. A women
is exploring non-contiguous states, different selves, times &
spaces, because of the subject of the work makes sense to explore
these new translocal containers for stories and narratives in digital
culture and performance.
The idea of ‘translocal’ means that someone may be either
local or non-local but still ‘connected’ via the Net,
this communication/ patch will be projected onto the stage. These
days we want to remain in close contact with those in remote communities,
people who are unable to physically be present and are able to via
access to the computer. The idea translocal scenography goes a step
further and explores the theme of teleportation. The girl is able
to access stories that have hitherto been circulated, unspoken words
and unfinished business, the subjugated knowledge’s of people.
Lance Strate discussed how in the virtual world distinctions between
past, present, and future fade, and our sense of times passage becomes
distorted,
“The sense of temporal dislocation in cybertime is a key characteristic
of the experience of computing, whether it is compared to religious
epiphany, drug-induced hallucination, or the dream state. Cybertime
is in some ways a form of sacred time, a mythic time or dreamtime
(Kirk, 1974). And while it has become commonplace to compare the experiencing
of audiovisual media to the act of dreaming, no other media provide
the same sense of active personal presence as the computer, no other
media allow us to construct and encounter other versions of ourselves:
dream selves. (Lance Strate: Experiencing Cybertime: Computing as
Activity and Event)”
The work deals directly with social networks, intimacy over distance,
online presence and synchronous communication. The work is currently
at the stage that during the performance I personally operate and
programme a patch that is a live buzzing floor with hidden messages,
that appear on my body as I move into a particular space or zone [this
was one aspect of the performance]. Image of the words that are layered
under moving lines [the computers Random Access Memory] are projected
via a video beamer onto the floor, these are be revealed when I would
trigger them with my body or prop in the space.
I want this live
scenography operated by someone via the network, making a translocal
connection. There is a live and online element, where text emerges
from a physical presence elsewhere. Therefore, the project will explore
the networked connected body in a collaborative event real-time text
play. The physical space merges with virtual-space. The interaction
of the performing bodies, physical and translocally transform the
media, text and space.
e.g. - a woman is sitting in “Sydney” she is involved
in responding to a live video stream of the performance, via her keyboard/computer
and software, her text is projected into the local space of the performer
in “Frankfurt”, but operated by her computer in Sydney,
which creates the live scenography of the space but gives the impression
of another dimension.
Artistic
statement about the content [behind the concept]- Nancy
Mauro-Flude
It is our great misfortune that many people and events bequeath no
written histories, or often they are represented in over simplified
narratives. All we really have are minute fragments, bits of evidence
and signs in the cracks on the street -the interstices of the world,
these spaces are sacred, but it seems to me that the profound effervescence
of these micro worlds are often forgotten. . There are fewer free,
raw undeveloped spaces where one can let their imagination run free,
without being the victim of a great television producer. Some subjugated
personal histories and people who existed in these in-between, virtual
spaces, that I find need circulating, which I subtlety refer to in
this work:
*Hecate (or 'Hekate'): Queen of the witches is an ancient and misunderstood
Goddess. Finding the 'real' Hekate is a complex task, we learn very
little about Her from Ancient Greek sources, and their conception
of divinity was almost certainly very different from ours. Hekate
is intrinsically ambivalent and polymorphous. She straddles conventional
boundaries and elides definition."
*One of the Dead Girls in my Family: My Great-great grandmother Professor
Allan, who in 1877 was The Celebrated Magician of the Age, performed
'the most wonderful 'SLEIGHT - OF - HAND TRICKS' coupled with vaudevillian
routines. She was the first Lady Professor in Tasmania.
*QUEEN TRUGANINI: On May 7, 1876, Truganini, the last full-blood Black
person in Tasmania, died at seventy-three years of age. A Coloniser
had stabbed her mother to death. Colonials kidnapped her sister. Two
European Settlers drowned her intended husband in her presence, while
his murderers raped her. Twenty-five lashes were stipulated for Europeans
convicted of tying aboriginal Tasmanian women to logs and burning
them with firebrands, or forcing a woman to wear the head of her freshly
murdered husband on a string around her neck and still the current
Australian prime minister will not acknowledge these events.”
Truganini's numerous personal sufferings typify the tragedy of the
ethnic minority groups and other marginalised people of Tasmania as
a whole. "Don't let them cut me up," she begged the doctor
as she lay dying. After her burial, Truganini's body was exhumed,
and her skeleton, strung upon wires and placed upright in a box, became
for many years the most popular exhibit in the Tasmanian Museum and
remained on display until 1947. Finally, in 1976--the centenary years
of Truganini's death, despite the museum's objections, her skeleton
was cremated and her ashes scattered at sea.
This form of theatre making is deeply embedded in the particular lived
experience of the performer ancestors and sharpens the view of intimacy
over distance between human and computer. The scenography and the
work as a whole allow her to constantly play with time and space in
the landscape of the imagination. In this performance, the girl is
seen to be in the present but shifts to the past and shift back to
present.
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